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Old Jan 19, 2007, 08:20 AM // 08:20   #1
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I would like to see Anet put a key tab in storage. I have dedicated an entire character I can no longer play because it is disignatied as a mule to hold all my keys and dyes. I do not want to "sell" my keys as my other charcters will use them as i go thru the missions in various parts of the game. I would pay big bucks for a key/dye storage tab.
Mary Kathryn
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Old Jan 19, 2007, 08:32 AM // 08:32   #2
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One for each campaign linked to an account. That should be the bare minimum they add, since unlinked chapters get a full storage vault to themselves. ANet should stop penalizing us for linking accounts.
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Old Jan 19, 2007, 09:22 AM // 09:22   #3
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Default Better solution

I think better solution is a keyring. Something like special bag that can hold only keys.
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Old Feb 16, 2007, 07:36 PM // 19:36   #4
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i have been saying this idea since the day keys came out....

/signed in blood
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Old Feb 16, 2007, 08:03 PM // 20:03   #5
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Quote:
Originally Posted by Orinn
One for each campaign linked to an account. That should be the bare minimum they add, since unlinked chapters get a full storage vault to themselves. ANet should stop penalizing us for linking accounts.
Couldn't Agree more!


/signed again for this thread.
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Old Feb 16, 2007, 09:48 PM // 21:48   #6
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/signed. and will sign anything that wil give more storage.

but there are about 500 threads on this. do a search!
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Old Feb 16, 2007, 09:55 PM // 21:55   #7
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I am against seperate kinds of storage for the most part. Material storage was a great idea, but beyond that, I would just like MUCH more general storage. Organizing everything into its own kind of storage just seems rediculous.

/notsigned
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Old Feb 20, 2007, 12:22 AM // 00:22   #8
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A belt pouch upgrade called "key ring". Costs 100g, it enables you to hold 20 keys.
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Old Feb 20, 2007, 12:32 AM // 00:32   #9
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/absolutely signed

keyring - signed
dye pot - signed
rune box - signed
minipet farm - signed
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Old Feb 20, 2007, 05:50 AM // 05:50   #10
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As another possible solution, a skeleton key. Bought from a merchant for 700g, and is capable of opening any standard chest worth 600g or below. Exemptions made for keys in FoW, UW, and DoA, which should be higher priced. At least that way you can have them stack together up to 250.
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Old Feb 20, 2007, 05:53 AM // 05:53   #11
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Not without armour and weapon storage you won't!
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Old Feb 20, 2007, 11:25 AM // 11:25   #12
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I think there should be a better solution for this problem. With every new chapter come 2 new character slots, which means 2 new character, which all need their weapons and armor and other stuff like that. It would be a better idea to just make new space for ANYTHING you want, bot just for keys. I also have big problems inventory managing, especially weapon uypgrades. I have loads of them. I don't sell them because I think I might need them in the future.

It would be cool if we get 5 new storage slots per extra new chapter. Those slots can be used for anything (like the 20 slots already in game).

This actually doesn't solve the problem of having keys, it will only make it easier to transfer items between characters.

Although, I sign for the petition. There are just too many different to make it managable
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Old Mar 06, 2007, 06:23 PM // 18:23   #13
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/signed

A key ring for characters to have would be great.

Also, adding a tab in storage for dye, keys, minipets, scrolls, runes etc. Would be great too, since some people do store extras in storage for new chars, guildies, etc.

And any ingame fees tied to these (ie: the 50g to open Material Storage) is fine too. I'm more than willing to pay it and if you're to the point your griping about needing more storage, then you should be able to afford such a meager sum.

-MF
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Old Mar 06, 2007, 11:17 PM // 23:17   #14
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/signed

we simply need smarter AND larger storage
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Old Mar 06, 2007, 11:27 PM // 23:27   #15
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/signed

I'll sign almost anything for more storage
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Old Mar 07, 2007, 08:49 AM // 08:49   #16
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/signed for key storage.

I'm not so sure about mini-pets and items traders handle, as thats probably to encourage you to get rid of them. Quatermaster tokens (the stuff you give to quatermasters) however you tend to get 1 or 2 tokens you don't make use of, as its not worth exchanging them for anything off the 1 token quatermaster. So we really need storage for them as well.
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Old Mar 07, 2007, 08:58 AM // 08:58   #17
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/signed everything apart from anything to do with minipet storage. I think that is a bad idea and would not be useful as there is no real need for mini pets, its just the owners personal choice to collect them so should not be rewarded in a form of storage upgrade.

Last edited by stealthslicer; Mar 07, 2007 at 09:00 AM // 09:00..
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Old Mar 07, 2007, 09:30 AM // 09:30   #18
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/signed

but key-rings, minipets etc is an users choise..
so just add a tab for extra storage or increase the storage from 20 slots to 40slots?
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Old Mar 07, 2007, 11:39 AM // 11:39   #19
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/signed in blood

well i dont realy like the key-ring idea but a tab for dye's/keys etc.would be nice.
I would like to see something like the bag in a bag option. You buy a bag and equip it, then put all your keys or whatever you have inside and unequip it and put it in another bag. So you have 20 slots of lets say 10 bags of 10 spaces. Thats 2000 slots easy. That would be the easiest option for them to create as you can unequip a bag any time. All they would have to enable is to put a full bag in another bag.(and maybe create a info bubble when you move your mouse over it that lists contents.

I know this is a shot in the wild blue yeander but maybe the accidentally look at us litle ppl and actually read this.
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Old Mar 07, 2007, 04:46 PM // 16:46   #20
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I'd rather see a tab to store 'use' items, like ID kits, Salvage kits, dyes, keys, etc. With the same number of spaces as the regular storage.
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